Towers is a strategy game for 2 players. Build up your towers, push them across the board, and capture castles. The first player to control 4 of the 5 castles wins.
A 7×7 grid. Five special squares called castles sit at the center and four sides of the board (marked in green). Each player starts with 4 towers of height 2, placed near opposite corners.
You win when any of these happen:
• You control 4 of the 5 castles
• You crown 3 castles
• Your opponent has no moves left
A tower is a stack of pieces on a single square. You control a tower if your piece is on top. Towers can be up to 5 pieces tall and may contain a mix of both players’ pieces.
Each castle starts with a neutral base piece. Push your pieces onto a castle to take control of it — whoever has a piece on top owns it. If a castle is filled to height 5 with your piece on top, it becomes crowned (shown with a gold ring).
Pick one of your towers and choose Build or Push.
Build — Add one of your pieces to the top of a tower you already control. The tower grows by one. Towers can be at most 5 pieces tall. You cannot build directly on a castle square.
Push — Slide a tower (height 2 or taller) in any cardinal direction. As the tower moves, it drops one piece on every square it crosses. It keeps going until it hits a tower that is at least as tall, or the edge of the board. Pushing onto an opponent’s tower puts your pieces on top, capturing it. Use pushes to spread across the board and take over castles.
Click a tower to select it, then choose Build or Push from the menu.
Compass — Rotate the 3D camera. Use the arrows or drag the compass to change your viewing angle.
2D View — Toggle a flat top-down grid view from the menu (⋮) in the bottom-right corner.
Pinch / scroll — Zoom in and out on the board.
Step through a sample game below to see how builds and pushes work.